AI Insights · Timothy · July 2021
Top 5 Miner Games Performance in Slovakia - Q2 2021
In Q2 2021, the top 5 miner games in Slovakia exhibited varied performance in terms of downloads, revenue, and active users. Detailed insights can be found below.
In the second quarter of 2021, the top 5 miner games in Slovakia showed diverse trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance.
Idle Miner Tycoon: Money Games from Kolibri Games GmbH experienced fluctuations in weekly revenue, peaking at approximately $675 in the week of April 19, before gradually declining to around $442 by the end of June. Weekly downloads for this game remained relatively stable, with a slight dip in April, bottoming out at 583 in the week of May 31, and recovering to 726 by the end of June. The game maintained a consistent number of active users, hovering around 11K at the start of the quarter, slightly declining to just above 10K towards the end of June.
Diggy's Adventure: Pipe Games by Pixel Federation Games showed a varied revenue trend, reaching its highest at $809 in early April and then fluctuating down to $309 by the end of June. Downloads for this game saw a significant drop from 833 at the end of March to as low as 158 in late June. The active user base also showed a declining trend, starting from 4.4K at the end of March and decreasing to around 2.6K by the end of June.
Gold and Goblins: Idle Games published by AppQuantum Publishing Ltd, saw a consistent decline in both revenue and downloads. Weekly revenue started at $226 at the end of March and dropped steadily to $24 by the end of June. Downloads followed a similar pattern, starting at 2.3K and dropping sharply to just 69 in the last week of June. The active user count mirrored this decline, falling from about 5K at the end of March to 844 by the end of June.
Deep Town: Mining Idle Games from Game Veterans exhibited modest revenue growth in early April, peaking at $161 in the week of May 10, but fluctuated to end at $150 by late June. Downloads remained low but showed a slight increase towards the end of the quarter, peaking at 110 in early June. Active users for this game were relatively stable around the 500 mark, with minor fluctuations throughout the quarter.
Dig Out! Mine Adventure by Interactive360 had the lowest performance among the top 5. Revenue peaked at $204 in mid-April but saw a significant decline to $14 by the end of June. Downloads were minimal, mostly hovering around zero, with a slight uptick to 19 in mid-June. Active users were also low, starting at 127 at the end of March and dropping to 39 by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.